using System;
using System.Collections.Generic;
using System.Text;

namespace HREngine.Bots
{
	class Sim_GIL_614 : SimTemplate //* 巫毒娃娃
	{
		//战吼：</b>选择一个随从。<b>亡语：</b>消灭选择的随从
		
		public override void getBattlecryEffect(Playfield p, Minion own, Minion target, int choice)
        {
            if (target != null)
            {
                p.minionGetDestroyed(target);
            }
        }
    }
}